Dolphin emulator wii u extension 2016
![dolphin emulator wii u extension 2016 dolphin emulator wii u extension 2016](https://static.cachem.fr/uploads/2016/07/loadiine-293x293.jpg)
I have tried mode 1 and mode 2 to use it as a mouse.
![dolphin emulator wii u extension 2016 dolphin emulator wii u extension 2016](https://i.ytimg.com/vi/FcptX5EjMTQ/maxresdefault.jpg)
I'm trying to get the Mayflash Dolphinbar and Wiimote working as a lightgun in MAME. Dolphinbar is STILL emulating the said mice and they aren't real. I'm pretty sure MAME will still pick up each mouse even with 2 different Dolphinbars as the same one. Someone mentioned stacking 2 dolphinbars on top of each other as far as lightguns go.to me this is starting to get into the "convoluted zone" to save money. I have the Dolphinbar.you can have 4 wiimotes synced at once and use them in Dolphin. I love them, plus you will be able to have dual lightguns in Model 2 as well using Casto's Troubleshooter 2 app and from what I hear the new Demul is very near release and I'm sure with this release there is a good chance they have added raw input support for mice so 2 player gun games can work.
DOLPHIN EMULATOR WII U EXTENSION 2016 INSTALL
You said you have 2 Aimtraks already? Install them and be done with the issue. Yes, If you want 2 player SEPARATED lightguns in MAME, you will need the regular raw input compile. So would I be right in that if I want 2 player guns in mame I need the raw input version not direct input version ? AND if I use Dolphin emulator I can use 2 Wii motes?Ĭan you use the mayflash sensor bar with the aimtrak rather than having to use 2 sensor bars?
![dolphin emulator wii u extension 2016 dolphin emulator wii u extension 2016](https://i.ytimg.com/vi/QhWRKlzu560/maxresdefault.jpg)
Bought 2 aimtrak kits but never got round to fitting them yet and also got the mayflash. This is really interesting as I've got all options.